

Monk (because of high move speed, Stunning Blows, Skyward Kick and esp. If you want to pick off high priority targets fast then my personal order would be: However, a rogue always works as a squishy hunter.

But this is mostly a complaint of PotD players because there are so many enemies that single target damage is not good enough to deal with all those foes quickly. They just can't keep up with the power curve of other classes after the mid game.
#Dual weild dark runner swords full#
Rogues start very well into the game because they have great dmg mods right from the start (Sneak Attack, Reckless Assault) and nice Full Attacks. But also rogue and druid if you give them a bit more sturdiness with some stats (more CON) and talents like Veteran's Recovery. Great class to pick off squishies are fighter and especially monk. For other classes it can be benefical aswell, but it isn't that much of a difference. So basically every class that has a good amount of Full Attacks per encounter, preferably with an affliction (rogue, fighter) or very powerful ones (barb) or have a lot of dmg mods (rogue, monk, cipher) or come with dw anyway (druids). Paladin (just because of Flames of Devotion) Druid (because of Spiritshift - the dual wielding is automatic while shifted though, but you want to skill for dw) Monk (because of Torment's Reach and good dmg mods via lashes) Cipher (because of Soul Whip + Biting Whip that work in favor of dw light weapons) Rogue (because he can have a lot of Full Attacks per encounter and he has a lot of dmg mods that work in favor for fast weapons) Fighter (because of Knockdown + Bonus Knockdown + Charge) Barbarian (because of Barbaric Blow + Heart of Fury) However, good class choices for dual wielding can be: The same for my paladins, I just hesitate to give up their strong defense/support capabilities and go dual wield (come to think of it, I wouldn't have to give up much except for the shield, but I also have trouble seeing them in the classical pirate role - although in PoE, I found even the most unusual character concepts work out pretty well). I have no experience with dual wielding fighters - they always end up as board and stick guys.

That being said, I'd say there are a couple of other classes with talents suited for dual wielding (and that also fit the pirate theme to some extent, if you pick the right background and culture): Barbarian, Chanter (if you think Pirate, that's maybe the most natural pick besides Rogue), Cipher (if you want to go melee, you'd want to gain focus as quickly as possible), and Monk (outfitting them pirate style works perfectly fine). I arrived at two conclusions: Dual Wielding is best for a Melee Rogue and Rogues are not essential to a party. I stuck with this concept until quite recently, tried to tweak in play a slate of different character concepts over time. When I started playing PoE, I considered Rogue to be an essential part of the party. I can only give you my personal experience on this, I don't have all the numbers or know all the possible builds. Is Rogue best for this with dual wield, or would a duel wield fighter, barbarian or monk be more suitable? (Is it even advisable to kit a monk out "like a pirate" and not use fists?) Who has the best talents/skills/abilities for the job, while not dying too quickly? (I don't want to min max and will maybe put an extra point or two into a survival stat and can change it later). I'd like to not die right away after a couple of hits, and skirt the edges of the fight picking off VIP targets. Is a Rogue the best for a dual wielding build, and is another class more up to the job? I still think I'd like to go with a dual wielding melee character, I just want to check what options I have. wizards) can put out in AOE damage simply makes single target damage almost irrelevant. I know that the damage some casters (i.e. However I was reading this forum last night and found some (admittedly older) posts and/or comments that said that a Rogue for single target DPS is quite underwhelming compared to what other classes can do. I had almost settled on a Human Rogue, pirate type character dual wielding sabres or sabre and dagger (dagger mainhand), with the intention of doing DPS and maybe hunting squishies or pesky wizards and archers during combat, then getting stuck into the main fray. I haven't got very far yet, but want to feel I've made the best choice as I may only get one playthrough.
#Dual weild dark runner swords Pc#
I've been trying to settle on a PC for my first playthrough, reading the forums, doing some research on builds and testing a few in game.
